There are five options, and theyre of varying levels of usefulness: Two are great, one is OK, the others are trash. The Lord of Skulls is like a less mobile knight that trades access to Chaos Knight Stratagems and rules for the and DAEMON ENGINE KEYWORDS. Notable for being a flyer that can also tear things up in melee, the Heldrake is a unit that can reliably pull off first-turn charges with its 30 Movement characteristic, disrupting enemy plans and tying up enemy units on turn 1. The BLACK TEMPLARS and CORE keywords are used in the following Space Marines datasheets: The BLACK TEMPLARS and CHARACTER keywords are used in the following Space Marines datasheets: The IMPERIAL FISTS and CHARACTER keywords are used in the following Space Marines datasheets: The EMPERORS SPEARS and CORE keywords are used in the following Space Marines datasheets: The EMPERORS SPEARS and CHARACTER keywords are used in the following Space Marines datasheets: The EXORCISTS and CORE keywords are used in the following Space Marines datasheets: The EXORCISTS and CHARACTER keywords are used in the following Space Marines datasheets: The DEATHWATCH and INFANTRY keywords are used in the following Space Marines datasheets: The DEATHWATCH and DREADNOUGHT keywords are used in the following Space Marines datasheets: The DEATHWATCH and BIKER keywords are used in the following Space Marines datasheets: Space Marine strike cruisers and battle barges contain baroque chambers fitted with ancient technologies that can teleport the Angels of Death into the very heart of battle. One of the big winners of the Imperial Armour Compendium, the Decimator gets a number of big changes that improve it from a power standpoint while its cost decreased. This model's assault cannon can be replaced with 1 weapon from the. Endless Cacophony lets you shoot again at the end of the Shooting phase. Each fallen champion who rests within the sarcophagus of a Dreadnought has seen a thousand battles and slain foes beyond counting. The Master of Executions is a pretty straightforward unit otherwise, packing a solid weapon in the Axe of Dismemberment. Take advantage of this by using them when theyll have the greatest effects, i.e. Models that are under the effects of any other rule that worsens or reduces the Armour Penetration characteristic of an attack. Each time the bearer fights, it makes 1 additional attack with this weapon. Theyre more often used to hold two squads of five Berserkers or Havocs these days than a full squad of 10 models. Its ability to deep strike and drop off 12 models is great to have, particularly for Emperors Children armies that can useHonour the Princeto make sure an arriving unit can immediately complete a charge. Cultists arm themselves with an assortment of stolen rifles and improvised clubs and blades, gladly fighting in service of their post-Human superiors while seeking the downfall of the Imperium. Before selecting targets, select one of the profiles below to make attacks with. They dont necessarilyneedto charge out of deep strike the ability to turn off Overwatch when doing so isnt particularly valuable these days but theyre fragile enough that you will want to protect them if youre starting with them on the table. Chaos Space Marines now have access to the same Deredeo/Leviathan as loyalists, at the same cost. If a unit attacks with multiple weapons, all attacks made with weapons that have the same profile must be resolved before resolving attacks with the next. Chaos Space Marines require more books to play competitively than any other faction, even loyalist marines. It is said on Chogoris that the sons of the Khan ride the stormwinds themselves, racing swift and wrathful into war. The faster, less killy brother of the Lord of Skulls, the Kytan is essentially a Khorne Chaos Knight, only it retains the HERETIC ASTARTES, DAEMON, and keywords and is a DAEMON ENGINE, and so can benefit from a bunch of faction synergies that Chaos Knights dont get, such as having Benediction of Darkness cast on him by a Dark Apostle, or receiving the +1 to hit from being near a Lord Discordant. Theyre also fine in Emperors Children armies as Slaanesh, where using Honour the Prince to make charges out of deep strike makes up for the loss of the fight twice option. In this section well be talking about the units that make up the Chaos Space Marine army. With the release of Codex: Thousand Sons, most of the silly tricks you could pull off with Rubrics using Stratagems from Ritual of the Damned have been removed. The triple whammy of losing Specialist Detachments, the addition of theDesperate BreakoutStratagem and the impact of Blast means that Possessed have plunged from being one of the best units in the army to a fringe choice at best.

That they can move through ruin walls and other BREACHABLE terrain as Beasts is a big improvement on their 8th edition lot. All of a ranged weapons attacks must be made against the same target unit. The bigger, meaner cousin of the Death Guard Foetid Blight-Drone. This is a cooler ability in theory than execution. The remaining 7 are covered in Codex: Chaos Space Marines, along with the Book of Fire, which also has rules for another six Renegade chapters and the deranged group of genetically modified madmen that follow Fabius Bile called The Creations of Bile. Now much cheaper thanks to the Imperial Armour Compendium update down in cost from 450 points base to 340 before you take the quad heavy bolters or twin lascannons. If every unit in a detachment has the same Legion keyword, then Legion Traits apply to all INFANTRY (excluding Cultists), BIKERS, HELBRUTES, and CHARACTERS in that detachment. With Daemon Engines and Obliterators being really priced to move in 9th Edition hes an increasingly popular choice, and if you have a strategy thats going in hard on either of these (or still using Possessed) you should almost always take one. Skip giving a Doom Siren to the Champion though; give him a Sonic Blaster. All three of these are good.

There are several powers, relics, and Stratagems which are only available to devotees of a particular Chaos god, and some Legion traits require that your whole army be devoted to a specific god. Again, mostly an OK trade. These rules, though marginal for many other factions, were a major crux of c. 9th editions emphasis on holding objectives and controlling the table put a premium on melee units (good for CSM) and durability (not so good). Sorcerers have a great set of powers to choose from but can be a little fragile, with only 4 wounds and a 3+ save and no invulnerable, theyll die pretty quick if theyre ever caught in the open or forced to fight in melee combat. With 4 attacks each on the charge, Warp Talons are also major beneficiaries of the changes to Death to the False Emperor, particularly in Night Lords, where its very easy to get them a +1 to hit and a charge out of deep strike. Some units in the Chaos Space Marines army Marines, Chosen, Terminators, Bikers, and Raptors can take a Chaos Icon. If you select two, then each time an attack is made with this weapon this phase, subtract 1 from that attacks. Taking one is a great way to spend your last points when youre looking at 25ish points remaining. During the second battle round, the Tactical Doctrine is active for your army. Its not super clear that the hammer + scourge is better than fist + scourge (I personally prefer the higher hit rate and more consistent damage), but having melee brutes be cheaper is a welcome benefit, especially for World Eaters or Creations of Bile Helbrutes. Unfortunately, almost all of the Chaos Space Marine transports are terrible. The BLACK LEGION and INFANTRY keywords are used in the following Chaos Space Marines datasheets: The BLACK LEGION and BIKER keywords are used in the following Chaos Space Marines datasheets: The HERETIC ASTARTES and INFANTRY keywords are used in the following Chaos Space Marines datasheets: This datasheet has Troops Battlefield Role.

If youre taking them, run Lasher Tendrils they need the extra attacks. If you select both, then each time an attack is made with this weapon this phase, subtract 1 from that attacks, Before selecting targets, select one or two of the profiles below to make attacks with (you can only select one of the plasma gun profiles). Double number of attacks made if target is within half range. Above all though, Obliterators need support. They also explode on 5s, which is great when theyre stuck in with enemy units. This is a surprisingly viable strategy, especially when you can back it up with support from obsec cultists or marines. Scourge of a thousand tables. Chaos Space Marines require more books to play competitively than any other faction, even loyalist marines. As an always-on bonus, this is great, and getting hits instead of attacks is much better.

Basically veteran Chaos Space Marine squads, Chosen have all the issues that CSM squads have, but cost 1 point per model more, get +1 attack and lose out on ObSec by virtue of being Elites. Their only major downside is that they only have 4 base attacks, but they benefit from bothHateful Assaultand the ability to take a pair ofMalefic Talons,which is the way youll want to run them most of the time and gives them +3 attacks. Each time an attack made with this weapon targets a unit within half range, that attack has a Damage characteristic of D6+2. They have the option of a Hades Autocannon or a Baleflamer but at BS 4+ and 5 points cheaper the Baleflamer is the better option. Each time the bearer fights, it makes 1 additional attack with this weapon. Few can withstand their hateful assault. If a Blast weapon targets a unit that has between 6 and 10 models, it always makes a minimum of 3 attacks. They were OK mid-table board control units before and now theyre significantly better. Theres a ton of ground to cover, so rather than try and put it all in one article, weve chosen to put each legion and subfaction into its own section. Each time this weapon is selected to make a shooting attack with, select one of the profiles below to use: In the rare instance that bases prevent an intended target from being Visible to the. Its worth considering other options these days, particularly if youre using Abaddon for full re-rolls. Select one friendly. Melee-focused daemon engines tend to lack the sheer volume of attacks you need, especially while theyre still hitting on a 4+. The belligerency of some Adeptus Astartes machine spirits makes them unyielding foes to face. Emperors Spears Battle Tactic Stratagem, Use this Stratagem before the battle, when you are mustering your army, if every unit in your army has the, Use this Stratagem before the battle, after nominating a model to be your, Use this Stratagem during deployment. Chaos cults foment rebellion and betrayal on thousands of worlds. Ah, the mighty Chaos Cultist. A good Chaos Space Marines army will usually be active in every phase of the game. WithApoplectic Frenzyyou can move squads up 9 before the game starts, moving them into key mid-table terrain features like NOVA Ls to set them up for a turn 1 charge or protect them from enemy fire. Theyve got some value as World Eaters as well, where they can use Apoplectic Furyto make a 9 pregame move, then follow up with a first-turn charge. If youre going to try and make them work, one of your best bets for raptors is to give them the Mark of Slaanesh and an Icon of Excess, turning their 3 attacks on the charge into likely 3-4 hits.

Likewise, build your army with a thought toward how it will score secondaries and which ones it will pick. Give them an Icon of Excess, a single lightning claw, and a ranged weapon and theyll dump out 4 attacks each on the charge, plus an additional 1-2 hits from rolling 5+. This makes protecting your Lord Discordant is a tough prospect, and bringing three of them is way tougher than it used to be in 8th Edition. These fighters secrete a hardening resin through their skin, temporarily toughening their already resilient hides. A bigger, meaner version of the Dreadclaw,but can carry up to 20 INFANTRY models instead (or one helbrute or chaos dreadnought), and mounts the equivalent of 10 missile launchers for some reason. These are particularly good if youre running armies that are heavy on Possessed or Daemon Engines, but are very skippable if not. This article took me three weeks to write and ended up being more like a short novel in length, so theres probablysomethingI missed or didnt get right. Unlike with Khorne Berzerkers, theres not really a lot of compelling reasons to take Noise Marines outside of Emperors Children. Number of attacks = number after weapons type.

Instead, well cover each section with a general discussion of the good units, relics and stratagems, point out any traps, and then discuss how these pieces fit into a competitive army. Like litanies, prayers succeed on a 3+, but this can be improved to a 2+ by spending 10 points on a couple of Dark Disciples, something youre always going to want to do. To be snatched away by Fabius Bile and his creations for experimentation is an altogether nightmarish fate. This is a huge upgrade in value for Dreadclaws, which now give you a relatively inexpensive way to put your units in reserves and drop them on the table turn 1.

Unfortunately, 9th has turned slot filling from a blessing into a terrible curse and simultaneously increased the cost on these models by a significant amount, so theres suddenly not a massive amount of reasons to take these. Each time an attack is made with this weapon, that attack automatically hits the target. Warp Talons had a brief time in the sun following the release of Faith and Fury but since the loss of Specialist Detachments havent had much play. Chaos Space Marine tend to lack good long-range shooting, but they have a number of solid Heavy Support choices, both in terms of options for quality mid-range shooting and strong melee-focused daemon engines. Note that the November 2021 Balance Dataslate limits you to two Flyers in a 2,000 point army. Chaos Terminators are great targets forVeterans of the Long War, and often want to be Slaanesh so they can useEndless Cacophony. Select one, Use this Stratagem during deployment, when you set up a, Before selecting targets, select one or both of the profiles below to make attacks with. Some of these ratings may seem off if youre used to playing against Thousand Sons, who can also use these. Chaos Space Marines have access to a variety of relics; there are those in their codex, which include a set of god-specific relics and a set of legion-specific relics, plus another set of legion-specific relics in The Book of Fire. Lords Discordant are one of, if not the single strongestunits in the Chaos Space Marines army. Models cannot be set up within Engagement Range of enemy models. RIP. Most of the prayers are very good, and give you a lot of utility. Also note that the goal here isnt to provide a comprehensive listing of every unit; well be glossing over those that are so terrible they dont really merit consideration in a competitive list. The downside is that it can now degrade to a 5+ BS and it has that peskyMartial Legacyrule, but overall this is still better. Still generally not the core of most plans, but worth thinking about in some lists. As with the rest of these articles, the idea is not to give an exhaustive review of every unit and option. Unlike their imperial counterparts, Chaos Space Marines have nothing to lose from taking armies that include Chaos Daemons or other chaos legions, including Thousand Sons and Death Guard.

You still probably want the Autocannon most of the time because its cheaper, but the Baleflamer will help you a lot more if youre running Red Corsairs Lords Discordant who can advance and charge.

Its rare to see a Chaos Space Marines list (or even a Chaos list) not packing a Sorcerer or two, though as a unit theyve lost some utility thanks to the changes to psychic powers making them only affect units so their value in soup lists is extremely limited.

Thats all upside compared to the prior iteration. The ability to hose your foe in bolter fire while battling toe to toe has proven vital across countless trenches and battlements. Each mortal wound inflicted on a unit causes one model in the unit to lose one wound. A power fist or chain fist will cost you +5 points and is also cheaper, and youll get the best savings on double lightning claw terminators, who are now 5 points cheaper. The presence of these black-clad killers can force any challenger to back down, lest the wrath of the Emperor be visited upon them. Do you think that Imperial space marines are kind of lame? So the question becomes whether 3 wounds, 2+ save, and guaranteed 6 shots with an extra -1 AP are worth 20 points and 1 CP? Thats a bit of a shame because the basic function of Possessed, which is to be a bully melee unit, is something 9th Edition tends to reward, but Possessed mostly dont get there as-is. This means taking fast or deep striking infantry to have ways to Deploy Scramblers across the board, or having a plan for scoring Behind Enemy Lines or Engage on All Fronts, or having amble infantry to either Retrieve Octarius Data or Raise the Banners. Theyre 20pts each for a 2W, T4 3+/5++ model, have a unit-wide random attack characteristic of d3 and hit at a reasonable AP-2, but are hampered by only being D1. If youre not working with something like an untargetable blob of Possessed, the way youre going to get around using this problem is through redundancy and threat saturation that is, taking multiples of your key units such that it is impossible for your opponent to deal with all of them effectively before they can disrupt your opponents plans. When one squad fails, another will take its place. To pick a legion, you replace your keyword with a Legion of your choice (it cant be Death Guard or Thousand Sons, who have their own rules). With the update to the Death to the False Emperor rules and the addition of Armour of Contempt, these guys received a new lease on life in the form of being able to throw out even more attacks, particularly if you give them the benefit of the First Among TraitorsWarlord trait. The Fire Raptor also now has 2 more wounds to work with, giving it 18. Theyre also great for holding Noise Marines if you want to save the CP that it would cost to put them into Strategic Reserves. That said, you can likely make a case for them in an Alpha Legion detachment, where the ability to redeploy them, move them forward pre-game, or fall back and shoot while having -1 to be hit is pretty solid. Otherwise, their loadout is solid but clocking in at 440 points theyre likely a little overcosted. Recurring tactical nightmare of the Imperium. To be entrusted with a holy flame weapon is a great honour among the warriors of the crusade. The best use for them is as (relatively) cheap T8 roadblocks that can rush the opponent early on, like a kind of very poor mans Plagueburst Crawler. They make great transports for Berserkers but do just fine hold regular Chaos Space Marines as well. Select one, Use this Stratagem after your opponent sets up a unit that is arriving on the battlefield as, Use this Stratagem at the start of your opponents, Creations of Bile Strategic Ploy Stratagem, Use this Stratagem during deployment, when you set up an, Use this Stratagem at the start of any phase. Mortal wounds inflicted by attacks in addition to normal damage always apply, even if normal damage saved. If a Blast weapon targets a unit that has between 6 and 10 models, it always makes a minimum of 3 attacks. They also know two prayers one of your choosing, plus theDark Zealotryprayer, and they get a third god-specific one if you give them a mark of Chaos. If insufficient to move charging unit into. Units that Fall Back cannot shoot or manifest psychic powers this turn unless they are, You cannot select the same psychic power more than once per battle round, unless that power is. They also really work well with the armor relics that confer a 2+ save (the ones that arent infantry-only, anyways). Because each of those weapons is better than a chainaxe, theres now no reason to ever take Chainaxe terminators again, and you should be looking at lightning claws almost all the time, since +1 attack and re-rolling wounds is better than the power swords +1 strength AP-3 effect most, if not all of the time. An area where the Chaos Space Marines army really shines is in the HQ slot, where it has a number of strong choices that can be built into real melee blenders. All Daemon Princes count as being the same unit for the Rule of Three, but with 9ths list-building rules you arent that likely to run into that as a blocker. Dark Apostles are struggling a bit in 9th compared to 8th, because a combination of a lack of mobility options and having to lock prayers in on your army list makes them less flexible, but theyre still worth a look in the legions that give them some extra utility (Black Legion and Word Bearers). Some Chaos Space Marines proclaim their devotion to the Dark Gods by carrying twisted icons or banners to battle, strung with offerings of defeated foes.

Weve put a load of sample lists into our legion pages, and will add more here in the coming months. The Venomcrawler doesnt benefit from legion traits, but will enjoy the +1 attack from Hateful Assault and gets the benefit of a 5+ invulnerable save and the ability to regain wounds after killing things (in addition to regaining one per turn).